Import your assets in Roblox Studio
Every pack ships as a single .rbxl place file. Open it, copy what you need, paste it into your game.
Download the .rbxl file
Go to your account, open Downloads and grab the latest version of your pack. Keep the file somewhere easy to find.
Open it in Roblox Studio
In Roblox Studio, open the file from your computer. The pack opens as its own place, with every asset sorted into folders.
Copy the assets you need
In the Explorer panel, expand the pack folder, select one or several models and copy them.
Paste them into your game
Open your own place, select Workspace (or any folder) in the Explorer and paste. The models keep their rig, textures and scale.
Publish the animations
Open each animation in the Animation Editor and publish it to your account or your group, then paste the new animation IDs into the provided script.
Troubleshooting
The animations are still owned by us, not by you. Publish each animation to your account or group (step 05) and update the IDs in the script.
Yes. Publish the animations to the group that owns the game rather than to your personal account.
Select the model and use the Scale tool while holding the model root, so the rig and its animations scale together.
When a pack is updated, a new version appears in your Downloads with an "Update available" tag. Re-import only the assets you need.